Sunday 30 December 2018

Trouble under Rubble


Overhead, the enormous dragon skull swings unsteadily on its insufficient copper moorings. It’s intact despite the hack marks still apparent from Volkon’s earlier attempts to destroy it during the battle.
Including those returned from pursuing the Drow, Death worshippers and Black-cloaks, there are now about thirty elite orc warriors standing with you in the gloom of the newly revealed sub-cavern. The natural cave ceiling stretches hundreds of feet above you but sealed of from the orc army by tons and tons of caved in rocks and boulders.
Bastien and Demitasse have used the majority of their healing magics and their adventuring allies are all fully healed. The Orcs have benefitted also but most still carry obvious injuries.
Nitendae looks to his fellow adventurers and subtly indicates Thereanthor’s still intact skull hanging above them. They had sworn to destroy it and that vow sits heavily in their chests.
It’ll be hours, possibly days before Clan Chief Obdurate’s orcs manage to dig through the deliberate cave-in and the Half-Elf knows that no amount of lying will prevent the wrath from his feelings of betrayal. As an odd aside, Nitendae worries about the fates of the orcs that spoke for them. Lugdum, Thumsk and Omoola.
Marlon stands with his beefy hand still on the hilt of his magical War-hammer and Sereena stays close in his shadow. The young Sorceress’ eyes widen as she realises what you’re thinking and shakes her head, her raven hair tossing in response.
The Yawning tunnel designed to drag the giant, lizard-like skull away through, is your only obvious escape route but there are still other choices…
Smash the skull before the evil axis launch a counter attack? They broke ranks and fled when you killed Teela their Dragon disciple leader but they still easily outnumbered you. What if they return before the Orcs dig you out?
Perhaps you could persuade the surviving orcs to let you? The look in their eyes makes you doubt it though. They are the last of the elite orcan force who were charged with protecting the skull with their very lives.
Clan Chief Obdurate would surely execute them all though once he’d discovered their failure.
Although they outnumber you, thirty to seven and they are all tough veterans, your skills, magic and armour make you confident you could defeat them.
The only other option would be to leave Thereanthor’s skull intact, the mission a failure and flee down the tunnels into the Underdark itself!



You can think about this until the beginning of the next adventure...
:)

Sunday 9 December 2018

Who Wants What?

As Bastien and Issack verify magical items and hand them out to the Orcs, the more dextrous Nitendae and Sereena divvy out the more subtle items...

Bastien retains his possession of the Gem of Seeing!

Nitendae is already wearing the Studded Leather +2 and pockets one of the newly acquired Ebony flies.

Demitasse keeps his Heavy Mace (Orc bane) +2 out of sight of the orcs, in case they sense its power.

Sereena asks for the Bracers of Armour +2 and one of the Robes of Bones (full). 

That leaves  the Amulet of mighty fists +2 and the Ring of Electrical resistance: 10 to divide between Volkon and Marlon.

Marlon already has a 'neck' magical item, so can only really use the Ring of Electrical resistance: 10. He wouldn't say no to the remaining Ebony Fly as well. That way, five of them could fly and give rides to the remaining two.

This therefore leaves only the Amulet of mighty fists +2 for Volkon. Not the best prize but potentially useful...
  
Issack has acquired one dose of the Salve of Slipperiness, 4 bottles of fine red wine worth 10gp each, a Robe of bones (full) and a Heavy metal shield +2.

There is a brief debate about money, but Nitendae persuades you to bluff it away with the orcs taking just a minor share of the coins and gems acquired.

The remaining score of Orcs do pretty well for themselves, though they don't seem in the mood to celebrate. They get three sets of Leather armour +1, Two Scythes +2 Wounding(+1con), six sets of Studded Leather armour +1 and six Two-handed Miner's Pick +1

The Lead Orc, Mammon, also demands the Golden key for the, newly learned of, possibly salvageable Gnomish path.

This leaves just the gems and coins.

Bastien: 55pp / 85gp / 68sp / 4 x 50gp Saphires / 9 x Black onyx (25gp each)

Nitendea55pp / 85gp /68sp / 4 x 50gp Saphires / 9 x Black onyx (25gp each)

Volkon54pp / 92gp / 68sp / 4 x 50gp Saphires / 9 x Black onyx (25gp each)

Sereena: 27pp / 42gp / 34sp / 2 x 50gp Saphires / 4 x Black onyx (25gp each)

Marlon: 27pp / 42gp . 34sp / 2 x 50gp Saphires / 4 x Black onyx (25gp each)

Demitasse: 27pp / 42gp / 34sp / 2 x 50gp Saphires / 4 x Black onyx (25gp each)

Orcs: The rest.

This division is based on David's and Scott's requests but still needs everyone's blessing. Especially Assif's. Volkon can demand whatever he wants, including both the Ring, the Amulet, anything in Issack's bag AND even some of the stuff given to the orcs.

Just decide and they'll be no arguments. (Maybe a little behind-your-back grumbling though.)

;P




Aftermaths


After the snap of the Dragon woman’s neck, in the dim light of half a dozen magical burning torches, the newly revealed sub-cavern falls momentarily silent.
Shocked and impressed by Bastien’s brutality, Volkon, hands held aloft in supplication, lands out of easy reach of the angry and confused Orcs.
Nitendae wisely maintains his perch atop the shaken but still suspended Dragon skull.
There are only about a dozen orcs left behind on this level, as the majority of them chased after the Death-worshippers, Drow and Duergar fleeing down their tunnel. There are a few dozen more orcs above but they seem more concerned with digging the others out, or putting the crippled ones out of their misery.
“How you here?” growls the largest of those remaining.
The young priest Demitasse also raises his hands in capitulation and Sereena, the raven-haired sorceress, stays wrapped tightly in Marlon’s shadow. Marlon, however, keeps his head raised and his meaty fist, tight around the hilt of his magical War hammer.
It is bold Volkon who answers though.
“We were sent to stop the Dark elves.”
The large orc, signals for some of his comrades to destroy the four remaining, tethered Ogre zombies. Chained together as they are and unarmed or armoured, they offer little resistance other than the stench of decay that accompanies every hack and slice.
“That not answer; how you here?!”
The young, flame haired barbarian does his best to explain without giving too much away, much to the amusement of Nitendae above. Compared to elven discourse, it’s like listening to moronic toddlers chattering.
Eventually though, with the benefit of red wine from Issack’s stores, the Orcs accept Volkon’s half story. Nitendae knows though, that it’ll fall to pieces as soon as the Orcan chief: Obdurate hears it.
Acting under the orcs’ squinting eyes, Demitasse heals who he can. Both friend and orc alike. Nitendae, Sereena and Issack (on Cary’s back) carefully examine the bodies and surreptitiously take a few items, while Volkon, Bastien and Marlon offer up weapons and armour.
Soon, a score of orc warriors emerge back from the giant, black as pitch tunnel. It is soon disclosed that the remaining Duergar was easily caught and killed but the evil, Nerull worshipping humans and Drow managed to escape into the depths of Fissa.
Looking about them, Nitendae can see only two ways out. Follow the Drow, down through their tunnel into the Underdark or wait for the Orcs to eventually burrow them out…
Neither option seems appealing…

Wednesday 31 October 2018

Weird Sisters


Teala is dead?”
The oldest of the three female Dragon disciples, rolls her slitted eyes.
“How is this even possible? Fluttin’s pet Beholder had tunnelled undetected below the main orc cavern. The Deurgar miners had expertly compromised the cavern above and the Death worshippers, the Drow and our minions were in place?”
The other two, scaled and bald-headed, black cloaks grimace, showing clearly, their pointy teeth.
“She underestimated that accursed cleric of Fharlanghn.”
Silence covers the hunched figures for stretched-out minutes until the eldest of the three breaks the silence.
Teala underestimated the very cleric that, not only captured General Akbarr, but managed to burn him to death?”
She pauses again but isn’t expecting any response this time and instead fills the silence herself.
“She convinced us that she could, not only capture the skull, but finally put an end to the interfering barbarian, the wide-eyed war-priest and the mongrel elven thief. We allowed her to delay stealing Thereanthor’s skull for nothing. No, less than nothing! We don’t even have the skull and worse… There’s every chance they’ve persuaded that idiot orcan chief; Obdurate to destroy it!”
The older dragon disciple, Beeryl, unfurls her bat-like wings for a moment, before continuing.
“All that nonsense we fed their gnomish spies about the ‘Blood moon’. All those lies we spread just to convince those interfering dragon haters, they'd have a chance to stop us. All that to just trick ourselves again? We’re no better than that arrogant idiot; Akbarr. We did nothing but waste our time and throw away our advantage!”
Sensing another breath coming, the youngest of the three; Indigoa, risks an interruption.
“Vital though the skull was to our plans, it wasn’t our only option. We still have another possibility. Another hope.”

Friday 26 October 2018

Ch- ch -ch- changes

As the orcs back away from the slaughtered duergars and the clamour of battle died down, Bastien flies back up on high to survey the devastation wrought inside the caldera. Looking down he sees the tattered corpse of the lizard woman who had confronted him in the air, and swoops down to stand at her side.

As the dust from his landing settles he gazes at the body and notices she is still breathing in quick, shallow gasps. With hatred written on her scaly visage her lips move, the words imperceptibly quiet as her strength fades.

Time stands still as Bastien stared into the middle distance.
He's come a long way from the naive disciple he used to see in the mirror. Just recently he has become so much more reckless... Trying alien foods, even taking to bed with orc women! But beyond even this he has become violent in the manner he has dealt with his enemies. The way he has had to deal with his enemies.

Fahrlanghn teaches that life is a journey and that change is inevitable. Bastien has come to realise that the evil arrayed in front of him will not respond to softness, and they will not stop in their quest to end the world unless they are stopped first. He must fight fire, with fire.

Another gurgled breath from the lizard wakes Bastien from his reverie and he drops to his knees. Focused again, he leans in as if to hear her last words, the sad look upon his face raising the smallest hint of hope in her slit eyes.

But instead of soothing her passing, a grim determination sets itself across Bastien's face as he places his mouth against her scaly ear and whispers harshly "Tell Akbar I hope he still burns, when you meet him in hell". Her pupils dilate in sudden shock and horror as Bastien's sentence is punctuated by the cracking of her spine as he snaps her neck.

Bastien stands slowly and moves to rejoin his companions as they attempt to pacify the still raging orcs. His jaw set, and his resolve to defeat the evil cultists of Nerull stronger than ever.

<Bastien's alignment has changed to Chaotic Neutral>

Wednesday 24 October 2018

As the dust settles

Nitendae sits back against the, now precariously suspended, dragon skull.
He is once again amazed at the lethal devastation caused by his two friends, the dragon bitch-girl practically split in two by Bastion and he can see first hand the damage wrought by Volkon on the skull.
As he peers over the side he is glad to see the feisty Sereena alive, all be it bruised and bloody. He wonders how long before she pulls away from where she is resting against Marlon and resume her tough street girl act.
He scans the room and is saddened by the amount of orc bodies strewn around, since hearing more of the history of Fissa and his own encounters with Omoola and Ludrum he has begun to admire the orcs. Not too bright but fiercely loyal, they deserve their trophy for the sacrifices they keep making in the battle to defend Fissa.
He thinks ahead to the unavoidable audience with the stubborn orc King, he hopes that they can convince him of the need to protect the skull in such away that it can never be used by the Drow or Black cloaks.
Also that their own involvement was honorable and totally acceptable.
First though he might look out the cantankerous old bag Isak and crack open one of those bottles of wine...

Tuesday 23 October 2018

Treasure out of her Skull

From the Gnome Sagassos

Gem of Seeing!
Gnomish golden key: 10gp

Gnoll Fieldin punks:             

2gp, 23sp, 65cp

Gnoll Edmonz:                       

Studded Leather +2
Heavy Metal Shield +2
Heavy Mace +2 Orc bane
Salve of Slipperiness x 1
44gp, 36sp, 98cp

Gnoll Galighar:                       

Leather +1 
Battle Axe +1
7gp, 14sp, 16cp
 8 bottles of fine red wine: 80gp

Teala Dragon Disciple: 
       
Amulet of mighty fists +2 
Bracers of Armour +2
Ring of Electrical resistance: 10 
Saphires x 10 (50gp each), 81pp, 10gp, 5sp

Fly Riders: Crawley & Kotow:

Leather +1 x2
Scythe +2 Wounding(+1con) x2
Robe of bones (full) x2
Ebony Fly x 2
Black onyx x 40 (25gp each), 178gp, 30sp

Duegar Miners x 4
                
Studded Leather armour +1 x4
Two-handed Miner's Pick +1 x4
Saphires x 24 (50gp each), 164pp, 144gp, 204sp

Therefore total coinage and gems:   
         
245pp, 385gp, 312sp, 179cp
+ Golden Key (Worth 10gp)
34 x Saphires (1,700gp worth) 
40 x Black Onyx (1,000gp worth)

Surviving the Skull Experience...

Well done everyone on not only surviving but (probably) succeeding!

I'll paint a conversation later in which you can decide your conversational tactics with Obdurate: Supreme chief of the unified tribes (Third meeting).

As for experience; David worked out too late that he and Volkon should have gone up a level BEFORE the final battle.

Still, considering what a poor show my final Big Bad made, you didn't really need it.

Current Experience Points:

Bastien:      38,960    9th level!
Volkon:       41,381    9th level!
Nitendae:    40,811    9th level!
Marlon:       16,522    6th level!
Demitasse: 15,088    6th level!
Sereena:     15,822    6th level!

Everyone goes up a level!

Treasure next...

Monday 22 October 2018

A Great Big Hug of Thanks!

Just wanted to thank everyone for joining me at the Cottage of Doom this weekend.
Thanks to Scott for bringing his wipe-downable map and running the initiative order for me.
Thanks to Assif for cooking a fantastic and not too mild at all curry.
Thanks to David for moving furniture and tidying up.
And a special thanks to Bob for jump starting my car on Monday morning.
:S

Thursday 18 October 2018

The Cottage of Doom is waiting for you...

I'm driving down to the cottage on Friday night to give it a quick clean and to change the sheets.
David, you're welcome to join me early if you're missing Jakey.
I should be there before 7pm.
Scott and Assif, we'll see you around Mid-day on Saturday.
Willow will have been walked by then and the Kitchen table transported and transformed into a battle arena.
Scott, seeing how you went to all that trouble tunneling for your wipe-able mat; please bring it with you.
Assif, I'll buy some beers, soft drinks and snacks but I'd really appreciate that curry you generously offered. Thanks in advance.
In addition, ALL of you please remember to bring:

1) Your 8th (and maybe 9th) level character sheets.

2) Your own set of dice.

3) A change of clothes.

4) Any CD's you fancy sharing. (I always forget.)

Tuesday 16 October 2018

Troubles & Tactics

The three combatants had already chosen their starting positions when Issack shouts, "Go!".
Unsurprisingly, it's the lithe Sereena who reacts quickest. Moving away from the other two, with a simple guesture and a whispered phrase, the beautiful sorceress becomes four.
Volkon knows it's an illusion but for the life of him, he still can't spot the fakes.
The war-priest, Demitasse also reacts faster than the hulking Marlon.
Gripping his holy talisman, his athletic frame erupts upward and grows to Ogreish proportions!
Marlon however, is already charging toward the now giant cleric and doesn't stop.
Despite Marlon's impressive build and incredible strength, Volkon is surprised to see the newly formed giant cleric, knocked onto his arse!
Sensing an opportunity, Sereena edges closer and sprays a cloud of golden dust over both the prone giant Demitasse AND the heavily armoured Marlon.
Both the men clutch at their eyes as they're coated in a gorgeous golden glow.
Marlon is blinded by it but Demitasse avoids that fate.
Standing up, he strikes his now helpless opponent.
It's a solid blow, made even more impressive due to Demitasse's massively increased bulk.
Poor Marlon is rocked but even blinded, he holds his ground.
The sightless battler, tries to strike back, but swings his long-sword, well wide of the mark.
Volkon wonders if Marlon had selected his preferred war-hammer, would he've missed?
Sereena takes a chance with just her illusions to protect her, and sprays a fine wave of fire over both of her erstwhile partners.
Despite his magical armour and robust constitution, Marlon gets hit repeatedly by both Sereena and Demitasse.
The cleric concentrates his attention on the big, blind Fighter and the sorceress attacks them both.
Unfortunately for Sereena though, is that, between hammering at MarlonDemitasse seems to be curing himself faster than she can injure him.
Soon though Marlon raises his hands; He's had enough.
This leaves Demitasse free to concentrate on the teenage Sereena.
With her limited offensive spell proving to be ineffective, she seems to be incapable of injuring him now but Demitasse doesn't share her problem.
Summoning a spiritual weapon, he rains blows down upon her until all her doubles are dispelled and she's forced to retire.
Issack commands his wooden body; Cary to lift him up and he cries;
"I don't believe it! The sandal wearing hippy beat them both?!"

Thursday 11 October 2018

Fight club

As everyone now has a day to kill before Soffic and Abbott Elphick are ready, Marlon suggests some practice combat to better understand their boons and newly acquired abilities…
Demitasse and Sereena are up for it but Bastien excuses himself to pray in solitude and Nitendae can see no benefit in risking self-harm before their (possibly) most suicidal mission yet.
Only the young Volkon, feels torn.
As Marlon warms up and the other two prepare their spells, Volkon senses his blood pumping faster through his veins.
Battle is what he was born for, trained for. His muscular fingers unconsciously spasm for his sword.
Still, he knows that he's incapable of 'mock' combat. As soon as he'd started, the blood lust would rise and he would lose himself in the pure joy of violence.
He'd chop the giant Marlon down without thinking twice.
Instead, Volkon squats, elbows on knees, beside Issack and watches from the sideline.
The 'arena' is a roughly circular area, about a hundred feet in diameter and set in a fallow field not far from the church.
The rules are equally simple:
1) Anyone who moves or is moved out of that area, is considered defeated.
2) No potions, scrolls, wands or limited use magical items are to be used.
3) Melee weapons must be used, flat of their blade only and spells limited to low or non damaging.
4) Issack is the judge and his decision is final.
Volkon jumps slightly, as Issack shouts...
"Readisteadigo!"

Wednesday 3 October 2018

The Third and Final Offer

While everyone's eyes are still fixed on the fortune of diamonds in their hands, the sandal wearing; Abbott Elphic quietly enters his library and coughs.

“So, there you have it. I'm afraid there isn’t much I can offer beyond what's already been given for your on-going destiny.  It's imperative though, that you leave soon. It’s still twenty-nine days until the blood moon, but even on horseback, it’ll take you twenty-three days to get there!”

The elderly priest looks down at his toes.

“Why the gods have chosen the seven of you, I cannot imagine, but fate mustn’t be ignored or dismissed. Even the Axis of evil have acknowledged that your interference seems to be the main, if not only real obstacle to their plans.”

The old priest catches himself. He's not here to add more pressure.

“I will have the best horses available, here by tomorrow morning and any additional equipment you require. The grey elf Soffic must meditate and prepare himself tonight but he'll be ready for the gifting ceremony at first light.”

Thursday 27 September 2018

The Second Offer

After you leave the ancient grey elf, you are led back into the main house by one of Abbot Elphic's loyal acolytes.

There, in the library, looking quite at home, you see the wizzend old gnome Saggassos, peeping out from behind a, far-too-big-for-him, desk.

 "Ah, hello young men. I can assume from your perplexed faces, that you've already spoken to my dear friend Soffic."

There’s a beautiful golden weighing scale in front of him and the little, long bearded gnome fiddles with it constantly.

“ Sorry. I can’t resist playing with the little weights and levers. It’s a problem all my people share.”

Saggassos' mouth cracks into a twinkly, crinkly smile.

“Talking of ‘my people’, we gnomes are a 'little' more materialistic than elves and while Soffic’s offer is priceless, we understand the value of more substantial things. We understand that you still must eat and plan for your future… Each of you will be well rewarded from the diamond mines of Mount Muniferest.”

Volkon, Bastien and Nitendae are given a purse containing: 3,000gp worth of gems each.
Marlon, Sereena, Demitasse and even Issaack are given slightly lighter purses containing: 1,500gp worth of gems.

Marlon and Demitasse look embarrassed but accept theirs.
Sereena licks her lips as she practically snatches the leather pouch out of the little gnomes tiny hand.
Issaack seems baffled though.

“What? For me? But I’m just an old bag!”

Saggassos smiles.

“So’s my wife but she’s not risking her life!”


Wow! Saggassos just gave the Party 15,000gp!

Tuesday 25 September 2018

Is this quote taken?


Nitendae's head is in a spin, the stories of Dragons and Demons fantastical and hard to believe for the young 'back lands' half-elf. But he thought he saw understanding and recognition in some of his friends eyes.
The elf, Soffic of the Grey, reminds him of the venerated old ones from his home and Nitendae feels an automatic trust for his words.
The gnome though, is too similar to the shyster they met on their first adventure and while they both tell the same story the young half-elf is more sceptical of the gnome - not so much his words but more so his reasons and motive.

Nite' knew he would agree to the pairs request as soon as they'd mentioned the secret trap filled underground route. He is not the strongest of the group but what he does have are a very particular set of skillsskills he had acquired over a very long career. Skills that made him a nightmare for people with riches that they thought secure.



Once again in his favourite place on the roof, back leaning against the warm bricks of the chimney, his mind wandered. Oh he knew they would need more planning and discussions; who were the other 'good' factions, information on the 'evil' ones, trap descriptions but for now Nitendae dreamed of how amazing it would be if death lasted a few moments only....

Thursday 20 September 2018

The First Offer

The next morning,  you are summoned to the Abbots sun garden…

The grey elf; Soffic is already seated and waiting for you.

“Good morning my friends. Hopefully you’ve decided to honour the fates and help us on this quest."
As you nod in varying degrees of affirmation, the unlined but ancient elf continues...
"We of the grey care little for material possessions, we instead strive toward mental, physical and spiritual enlightenment. As such, I cannot offer you gold. Instead I’ve been granted license by the high ones to share our ancient secrets of life and death.”

The tall grey elf leans forward and whispers…

“I offer you three choices... 

I can double your remaining natural lifespan.

I can enhance your life flow to add to your strength or intelligence et cetera.

Or 

I can grant you the ability to cheat death!"


To avoid any confusion, this means:

1) Plus, about another hundred years life but still going through aging process.

2) +1 attribute. Any!

3) Or almost instant resurrection. 1 minute (ten rounds later) All Hit-points, special abilities and spell ranks restored.

Monday 17 September 2018

Leaving it too Late, Date Proposal?

Morning Boys,

Time is slipping by, so I thought I should suggest another date...

Saturday 20th October 2018!

Can everyone make it?

I promise a cottage full of fun, adventure, beer, spirits and cola plus meals and snacks a plenty!

Saturday 11 August 2018

More Trouble in Scott-land

Due to Scott’s building works, he’s had to delay our next D&D game.
David’s busy two of the weekends in September but what about...
...
September 1st?

Thursday 5 July 2018

Date Proposal?

Everyone free on the weekend of:

August 25th?

The Longest Brief

Abbot Elphick coughs before introducing the two. Gesturing to the elf, “This is Soffic of the Grey Elves and his gnomish companion is Segassos...
It the somber voice of Soffic that breaks the uncomfortable silence.

“My friends, we have come far to both warn, advise you and ask for your aid. 
As I have foretold many times over the centuries; disaster is coming.
I have lived countless of your human lifetimes and my diminutive companion here is one of the far-sighted gnomes of Mount Snafang.
We of the Grey, have been watching the unfolding events with an unwavering eye, and have become more and more dismayed.
The despicable Black cloaks are again in ascendance, bolstered this time by the Death worshippers of Nerull and the vile Drow: The shame of the collected elven races.
As you know from your human history, two hundred years ago, the Dragon Thereanthor and the Demon Prince: Zartak, combined their power to tear a rip in the fabric of this reality. 
A powerful cult of humans were working on their behalf and so my people warned the only other race that had the will to resist: The Orcs.
With our help, they formed a great army and unified many of the great tribes.
Unfortunately, we were too secretive and it cost us our advantage as the other unknowing races, in fear of such a powerful gathering of orcs, rose up against them and killed countless of them in their ignorance.
Finally, when the rift was opened and the Dragon and Demon came though, thousands upon thousands of orc warriors were killed. Perhaps a few thousand more may have turned the tide but we shall never know.
My once proud people were driven back to cower in our high mountain stronghold.”
In the following century, The Demon and the Dragon crushed all beneath their taloned feet, until finally they turned their ambitions upon one another. The battles were terrifying but eventually, and surprisingly, the Dragon won and Zartak was banished back to the hell he came from.”


The gnome: Segassos then takes up the story with his higher pitched but gravelly voice.

“Then, unopposed, Thereanthor ruled the entirety of Fissa with total dominance. She then found another blue Dragon, a male who’d found his way through the dimensional cracks caused by her initial incurrence, and took him as her mate. They only had one clutch of eggs but that resulted in the birth of four wyrmlings.
Of these four, at least three were discovered and killed before Thereanthor herself was killed in the second great orc uprising. No-one knows what happened to the last one. Apparently she had been stolen as a hatchling and probably killed.”


Soffic, the grey elf retakes the tale telling.

“The last orc uprising was successful thanks to our sharp minded, Gnomish friends from Mount Snafang. They gathered and mentored the orcs. They provided thousands of them shelter in various hidden locations until they had the numbers and were ready to act.
The battle was hard won but glorious!
Now despite the Demon and Dragon being defeated, danger looms again.
This trio of depravity have already secured as many artifacts of power than they need. More so even. This is why they were able to so casually use the Shoes of Fharlangne as bait in their unsuccessful trap.”


Segassos quickly interjects

“We have ascertained that they only needed eight of these artifacts for their nefarious plan. They stole many more due to the disparate oganisation of their separate cells.
These powerful items though, are not enough in themselves. They are merely conduits for another power to flow through, and we have found the source of this power…
To breach our dimension again, the Black cloaks, Drow and Death-worshippers need the Skull of Thereanthor itself!
Even now, a century after her demise, its power is tremendous!”


Soffic again takes over the explanation.

“Fortunately for us, the skull is still held in the reclaimed land of the Orcs. Specifically by the Broken Lance tribe in the heart of the Broken lands.
We need to destroy it before the Triad of Destruction get their loathsome hands on it.
We are fortunate in one way though. Because of the religious demands made by the drow and the death-whorshippers, we've learned that the skull can't be used until the rising of the 'Blood moon'.
This gives you twenty eight days until they strike!
Unfortunately, The dragon skull represents a great victory to the orcs and they consider it as an important talisman of prestige and dominance. The Broken Lancers may resist this slight.”


Segassos interrupts again.

“We need you to travel across the broken lands, find the mountain stronghold of the Broken lance tribe and persuade the current tribe leader: Obdurate to allow you to destroy the skull.
Failing that, you’ll have to sneak into the grand chamber of the unified tribes and destroy the giant dragon skull yourselves.
Being candid, the second option is the more likely one.”


Finally, with the end in sight, Soffic sums up.

“We know it will be difficult but Segassos here will show you a secret entrance that even the orcs aren’t aware of.
There will be Gnomish tricks and traps through this path but
Segassos will also give you his guidance on how to circumvent the ones he still has records of…
We know that this is a great ask but fate has tied the six of you to this path and I’ve lived long enough to know that you can’t battle against destiny.
...
Also, rest assured, you will be generously compensated for you heroism."

Not to be outdone though, the anchient gnome adds a last aside.

"You must hurry though. Other factions, both good and evil have begun formulating their own plans…”

Sunday 6 May 2018

Temporary interuption of regular service.

Just to confirm that there will be no game this weekend.
I will suggest some alternative future dates soon...
Sorry for any disappointment.
:(

Friday 23 March 2018

Breakfast of Champions


It’s the next morning by the time you get to meet the new arrivals.
Bastien, Volkon and Nitendae are summoned to the Abbot’s chambers before breakfast.
As you stand before his heavy wooden door, you feel a pang of curiosity. Nitendae has filled them all in on what little he’d seen but from even that, you all sense destiny calling.
After announcing your presence, Abbot Elphick gestures for you to enter and approach.
The table is laid with breakfast fare and as you sit down, he bids you eat and drink while he introduces you to the late night visitors.
“These unexpected but welcome travellers have come far to seek your help.”
Both the new arrivals are sitting beside the Abbot with their faces now unhooded.
The first is an ashen faced elf but taller than any you’ve ever seen. Despite his taut skin though, he radiates age.
The second, smaller, long nosed one with toast crumbs and jam caught in his beard, seems more familiar. For a moment you think you recognise him as the annoying shyster, that you met in the Fassel wood. Fortunately you realise your error in time.
He’s a white bearded gnome all right but older by far, than the one you met those many months ago.
Both elf and gnome meet your eyes and smile grimly…

Thursday 22 March 2018

Cary on Regardless


Mysterious arrival


It’s been several days since the confusing but miraculous journey to Bastien’s Fharlanghnian monastery. In that time, you've been made most welcome and have recuperated well from your last, almost deadly mission.
The magic backpack: Issack has familiarized himself with his new, wooden body and the rest of you have all practiced with your generous reward boons.
Since his semi-apologetic speech, Bastien has been eager to continue the battle against the newly revealed triad of evil. 
The Black cloak Dragon disciples, the Death cultists of Nerull and the Drow Spider worshippers.
Whatever their plans are, they must be stopped!
But where to start?
Bastien and Demitasse have a mission but Volkon, Nitendae, Marlon and Sereena are pretty much just in it for loyalty and the rewards offered.
Late that evening, from his roof-top perch, Nitendae notices two mysterious figures arrive at the monastery. A thin but haughty looking figure draped in grey traveling robes and a much smaller one wearing a purple cloak.
Before the half-elf can scamper down though, they are hurriedly escorted by the acolyte sentries to see the Abbot…

Info Dump

Just started writing the next adventure and I immediately found myself with a two page incentive speech.
Rather than waste twenty minutes of game time, should I give the speech/start the adventure on the Website?
I guess I've done it before but what do you guys think?
:S

Saturday 17 March 2018

Bastien's Boon

I was making good on my preparations to leave when he finally caught up with me. The man I'd been trying to avoid for what felt like an eternity. I'd felt his eyes boring into me during services, I'd dodged him when walking the grounds, and I'd even skipped meals when I knew he would be in observance.

But now there was no mistake. I was cornered in the storage barn, crouched over a large chest, with my back to the door, when the unmistakable shadow cast by the late afternoon sun creeping through the barn doors stretched across the floor in front of me.

Stifling a sigh I stood and faced him, and with quiet reverence acknowledged that I had lost.

"Abbot Elphick... It is good to see you."

He replied with a sly, but kindly knowing smile. "Bastien, if I didn't know better I would think you were trying to avoid me."

I stammered a poor excuse. "I, um, no, Abbott. I was just, erm, I've been busy doing... things... and getting ready to... go somewhere to chase after the, uh, bad, uh people..."

He was not fooled, but he was amused by my efforts. "Bastien, Bastien... Be still, my son. I know you well enough to understand. Since returning Fahrlanghn's boots you've been hailed as a hero - quite rightly - but I know that fame sits awkwardly with someone as calm and modest as you. I also understand that this is why you have not come to me for your boon."

I met the older man's steady gaze "Abbot, I am glad that everyone else has received their boon. They deserve it, as they had no better reason to help me. But I did not return the boots for a reward. I did it for my God, and their safe return is reward enough for me."

Abbot Elphick smiled broadly as he replied "I suspected you would feel this way Bastien, but you have many trials ahead of you... Which is why I have chosen a boon for you." And with that he raised a closed fist to my head more quickly than I would have thought possible for a man of his advanced ears.

When the abbot opened his hand, a pale green prism began to circle my brow and he remarked "This, Bastien, is an ioun stone. Whilst small, it is immensely powerful. It will aid and protect you on you journey. It is amongst the most valuable of relics and I can think of no-one more deserving than you to receive it." His voice changed to take on a melancholic tone. "Nor, I fear, no-one in greater need for such a treasure if my suspicions of what awaits you come to pass."

With that he clenched my shoulders strongly with both hands, looked me in the eyes, nodded, and turned to leave.

He left me staring, cross-eyed in wonder, trying to focus on the crystal as it revolved around my head like the earth orbiting the sun.

Monday 12 March 2018

Fourth Date Proposition

Game Date suggestion:

Saturday 5th May 2018.

First option to get the ball rolling and me a kick to start writing...

Saturday 10 March 2018

Not the end, merely the end of the beginning

I knelt at the foot of the pedestal which was now topped once again with Fahrlanghn's boots. 

With the relics back in their rightful place, the priory's defences had been greatly bolstered. The walls were now manned full-time, a new guard tower erected at the main gate, and a set of stern and intimidating paladins now stood watch over the boots around the clock. The significance of their positioning was not lost on me. Four paladins, each one posted at the major points of the compass: North, south, east, and west. Fahrlanghn himself would be proud.  

Despite their relaxed demeanour, I knew them to be alert, ever-watchful, and powerful warriors. The latter I could certainly vouch for... I'd help select those who were blessed with the honour of guarding the relics over the last few days, and I still had the bruises to prove it.

Standing again, a grim smile set across my face. The boots may be home and safe from harm, but Fahrlanghn teaches that life is a never-ending journey and I had arrived at the truth that my own was really just beginning. I'd resolved to head out into the world again as soon as possible. My mission to reclaim the boots from nefarious hands had been a success, but I knew we had only postponed, and not thwarted, whatever plans the evil spider creature was plotting. 

As I crossed the courtyard the images that had been interrupting my sleep flashed before my eyes once more: Akbar, in his dark plate armour. Held captive in a trap of his own making, laughing as he burned to death. Immolated by own hand. More disturbing than the image itself was my own response to it. I had committed an act of pure evil, but felt no guilt. I knew that Akbar had deserved to die and did not regret my part in his demise. But it did make me realise that there are grey shades to the black and white, and made me wonder what else I could be capable of.

I shook off those thoughts as I entered the inn. I would would set out on my new mission, but first there was a duty I had been dreading. As the light from the open door lit the room I was pleasantly surprised, and incredibly relieved, to see that everyone I had invited had gathered. As I walked to the head of the table, a hush settled over the companions I had come to know as friends and they allowed me to say my piece...

"Friends, I thank you for coming. In truth I did not know if you would after the stunt I pulled at Akbar's trap. My reasons for bringing us here are obvious, so I shan't dwell on them. Neither shall I apologise for my actions and you have all been greatly rewarded."

As I expected, such a bold statement was met with silence, frowns, and grimaces.

"However, I do need to apologise for making the decision without agreeing it between us first. And I do acknowledge that my actions have made us unpopular with the underground in Nompariel. I realise I acted uncharacteristically rashly, without rational thought, and I apologise also for this."

"Fahrlanghn's boots are safe once more, but we know many other sects have had relics stolen, and we know that the forces behind this are still at large. It is my intention to chase this evil down and defeat it once and for all. But, first, I will travel to Nompariel to explain my actions to the thieves guild and resolve you of any blame. I can only hope that this act will go some way to make up for my recent actions."

"I will be leaving from the main gate at dawn, three days hence. I will understand if you feel that you cannot or will not join me, but I would dearly love for our party to be united once more in what so far has proven to be one of the most exciting, and... ", said with a wink towards Nitendae, "... lucrative, times of my life."

"For now, farewell, and I hope you can forgive me."

With that I turned and left the inn, heart heavy with uncertainty. I had not looked forward to that moment, but with a sigh of relief I let the door swing shut behind me. I couldn't be entirely sure but as I left I thought I heard Marlon's voice... 

"Yeah, alright, 'e might've run off wivvout tellin' us nuffin', but no-one died and 'e's always been nice to me... givin' me 'is old arma an' stuff. I say we go wiv 'im."

Friday 23 February 2018

Religion fits like two left gloves.

Nitendae sat, idly juggling 10 pebbles, on the roof of the temple.
The peace of the night allowing him to think.
He'd not been too impressed when the Abbot first gave him his 'boon' gloves. They were old and scruffy and looked way too big, but he hadn't so much as pulled them on as they flowed on. No matter how closely he looked he couldn't find a single seam.
He didn't quite understand how the gloves could, but they allowed Nite' a far better control of not just his hands but his complete body. A fine boon to compliment his skills and talents.

The reason he was up on the roof though was to resolve his feelings of how their recent adventure had ended. Nite' had put his reputation and possibly his life on the line to get the information from the thieves guild that led them to the "slippers" but at the end Bastien had simply taken them to his temple.
Logically it was the far better course, the rewards so much better than those promised by Valois and just as important it was right to bring the "slippers" home. Nitendae was sure that both he and Volkon would have agreed with Bastien and between them they could come up with a way of placating Valois and her guild - only an idiot would go to war with the Thieves guild.

It was just..... he hadn't asked....

Friday 9 February 2018

Caught in an iron(ical) trap


Eyes bulging with rage behind his dark visor, Lord Akbarr swears an oath of revenge. Somehow the armoured cleric of Fhalangn had dispelled his gaseous form before he was able to slip away through the inch wide escape pipe.
A bark or laughter escapes unbidden, through his clenched teeth. After all his clever planning, he has, ironically, imprisoned himself within his own trap. 
Caught within the cramped confines of his own viewing booth, he seethes as the Barbarian and Armoured Fighter slowly grind down his loathsome Trolls.
Only then, when his Drider ally: Fluttin slips silently away, does Akbarr begin to understand his predicament.
Without another potion of gaseous form, it’ll take him hours to forcibly break through the rock wall.
Constrained as he is, his armour and physical prowess mean less than nothing.
Still, the central lightning machine will prevent them just walking over. These life-loving fools value their own skins far too much to risk it.
Akbarr chokes on his own words though as, despite his prediction, Bastien braves the lightning filled chamber and rushes forward with an open flask of oil, a flaming torch and murder in his eyes!

Thursday 8 February 2018

Where’s the Beef?


Three days camping within sight of Akbarr tower, is enough to assure the orcess: Omoola that her human employers were dead.
Oh well, bad news for them was good news for her.
She may have lost the coin she was owed but she, at least, had gained the eight horses, their tack and saddlebags.
Actually, all in all, she’d ended pretty well up on the deal!
With the horses still tethered together, the broad bottomed orcess rides back towards the old ranch.
Maybe she can gather up the surviving cattle and sell them for profit or perhaps she could head back to her homeland and share her good fortune with her clan?

Omoola didn’t get paid but instead gained:


5 x riding horses + tack:                   Value: 75gp x 5 / 15gp x 5
3 x war horses + military tack:         Value: 400gp x 3 / 75gp x 3
42 beef cows:                                   Value: 10gp x 42
2 x horse chainmail:                         Value: 600gp x 2
2 x Masterwork lances:                    Value: 310gp x 2
1 x horse chainmail +1:                  Value: 2,200gp
1 x set of Horseshoes of Zephyr:   Value: 6,000gp
1 x Lance +2:                                   Value: 8,310gp
1 x MW Plate mail:                           Value: 1,650gp

Total: 21,745gp

Unbroken Lancer


The thick figured orcess: Omoola watches the six adventurers climb down their silken ropes. Even with her superior eyesight, she can’t see to the bottom and has to admire the boldness of these, effectively, night-blind humans.
Despite realising now, that their whole mission was a set up for this elaborate trap, they were still heading to the lower level of the massive, central pit.
Before he’d left, the young barbarian: Volkon had asked her to guard their five remaining horses and the three, recently acquired war-horses.
These last three were truly magnificent beasts and Omoola had to resist the urge to clamber into the heavy, military saddle of the biggest of the black war-horses.
Instead, she settles down to watch and wait. After all, she had been promised a gold coin a day and she intended on collecting.
Several uneventful hours pass before a distant droning noise makes her peer upward. There’s nothing to see, even as the buzz grew louder and louder, but then, she feels humming vibrations shake her skin, as something huge but unseen dives past her into the pit.
Disturbing but still she stays awake and at her post until just before dawn.
It’s then that she hears deep grunting noises and spies a giant hand appearing over the lip of the pit.
Tough as she is, no lowly Orc spear thrower can stand against a full grown Ogre.
With all the horses already tethered together, Omoola leads them away from trouble and into the night…

Tuesday 6 February 2018

Oo, Ah, Valois!


Carefully re-rolling the parchment strip from the raven messenger, Valois tucks it away. Then, to steady her nerves, takes a sip of expensive red wine from her crystal chalice.
She hadn’t counted on the Half-elf succeeding and had considered the 6,000gp upfront payment, the entirety of costs she’d incur.
Still, she’d been paid more than enough by Lord Akbarr to cover the remainder, should the elf and his friends return.
If the elf returns?
According to the message, Nitendae and his friends had managed to escape Akbarr’s elaborate trap but had not been seen since.
Not one of her many spies had found any information about their whereabouts.
It's as if they'd simply vanished from the very face of Fissa!
Perhaps they suspect her part in the plot?
They certainly couldn’t be certain though and, if they did return, she’d talked her way out of much more damning situations.
Also, what kind of an idiot would pick a fight with the Thieves guild?

Friday 2 February 2018

Booby prize


After Issack had been handed control of his new chassis, Marlon turns to leave.
“Going somewhere?”
It’s the old Abbot.
“Er, I was just heading over to the fields to practice with my new, magic long sword.”
The Abbot smiles.
“Well, before you go, I have a gift for you also…”
With that, he holds out his hand to reveal a golden amulet, showing a bear’s head on a sturdy golden chain.
“Thank you… Er… What is it?”
The Abbot smiles even wider.
“Something to help keep you alive!”

Marlon receives an Amulet of Health +2 (+2 to his constitution while he’s wearing it)

Value: 4,000gp

Have a sack - will travel


It’s a few weeks later, that Marlon is instructed to bring the sentient sack to see the Abbot.
They find him sitting beside a large crate. Two initiates standing either side of it.
“Hello boys”, the old cleric smiles.
The big warrior and magic bag answer together like an almost echo.
“Hello-o sir-ir”.
Rather than feel special, Issack has always felt cursed. A magical haversack granted intelligence and a desire to travel but forever dependant on those that carried him.
He’d been trapped in a dark, wet cave with the rotting cadaver of his previous owner for months, before he’d been discovered by his current ‘masters’.
They weren’t a bad bunch and Marlon, bless him, was a kindly soul and had even sacrificed his reward for him.
Issack’s attention snapped back to the Fharlanghnian Abbot.
“Your request was quite a testing one. There was a way but the level of arcane skill required proved extremely expensive and time consuming. Worse, it provided us with more than we… You required…”
Marlon scratches his bovine-like jaw. He was barely understanding what was being said and he felt like he needn’t be there. This was nothing to do with him now.
The old Abbot continues speaking, not realizing that Marlon’s attention had already wandered away completely.
“Still, your request was virtuous and we found a way…”
With a gesture from the Abbot, the two young priests, wrest away the front of the crate to reveal the contents…
It’s a marionette.
A giant marionette, made of wood with ironwork hinges and joints.
Marlon grins.
“It’s a puppet!”
Issack is about to speak, when the ‘puppet’ steps forward.
“This is our reward to you Issack. I’ve instructed it to obey your commands and your commands only. It’s not designed for combat but will carry you tirelessly whenever and wherever you want to go.”
Suddenly, for the first time in his life, the usually unflappable Issack is speechless.

Issack receives a permanently animated wooden Mannequin. It’s relatively slender, stands loosely around 5’10”. It is skillfully crafted and cleverly jointed, especially the intricate fingers. The face though, is simply carved with metal studs for eyes and a line for its mouth.

Thursday 1 February 2018

A very unserene Sereena


Sitting awkwardly on the edge of Sereena’s bed, Marlon fidgets as he listens to her ongoing rant.
“I can’t believe that barbarian oaf took the ring for himself! It was perfect for me and he didn’t even really want it; he just didn’t want me to have it! I tell you Marlon, they don’t respect us at all!”
Sensing an opportunity to defend his other friends, Marlon interrupts.
“Well, they did give me this amazing, magical Long sword.”
“True.” Agrees Sereena begrudgingly.
“And they gave that magical, bashing shield to Demitass.”
“Also true.” Sereena concedes again, allowing her bulky friend to continue.
“And those nice Fhalarlarians gave you that beautiful magical cape thingy.”
“Also true.”
Sereena pouts silently for a moment.
“Yes but… But this cloak was a reward from Bastien’s masters, not our ‘glorious’ leaders… And haven’t you spent months training with War-hammers? Despite its greater magic, I doubt it’s granting you much of a benefit… And ‘brave’ Demitasse won’t be able to use that shield to bash without giving up its protection. Something I can’t imagine he’d be willing to do…”
Marlon sighs and settles back, waiting for his beautiful friend's temper to abate.

Wednesday 31 January 2018

Worg of the Words


The two riderless Worgs arrive back at Akbarr Tower, tongues lolling and eyes still wide with fear.
They’d run for hours and were desperate to warn the human defenders.
After being given bowls of water, One of the Black Knight death cultists, squats down beside them.
“What’s wrong boys? Timmy down the well?”

Friday 26 January 2018

On a Mission from God

Volkon kneels in front of the Abbot and bows his head.
"Your Eminence, that you should offer us a boon as payment for our work for your god humbles me. But there is so little I desire, my sword is great and I would never want to replace it. And my friends offer me the best protection that I could desire."
"Is there nothi ...", the Abbot begins.
"But ..."
"... yes?"
"But, I should serve them better were I better armoured.", continues the Red-Headed boy.
The Abbot laughs. "Go on."
"I have heard of a great Armour only bestowed by the gods. It weighs but a feather, but can stop the devils own scythe. And, with a prayer can gift the power of the angels and lift you into the air."
The Abbot stops and thinks. They boy is clearly not as naive as he looks!
"I have heard of this. Celestial Armour it is called."
"I will pray for it. And so should you my son!"

Celestial Armour, 2,550 gp (+3 Chainmail, light armour. Can be worn under clothes. Fly once per day)

Nimble fingers. (and toes, arms, legs)

Nitendae had always been impressed with the strength of the boybarian Volkon. Even more so when enhanced with the magic gauntlets he wore.
It got him thinking if it was possible to enhance strength, maybe it could also improve dexterity.
If Nite' could improve his dex' most of his skills would benefit.
So waiting for after the evening prayer to finish he approached the Abbot.
"Given thought to this 'boon' you offering, done a bit of looking and there's these gloves of dexterity.
Should be damn useful my line of work. Whats' the chance you could make it happen?"

(Gloves of Dexterity +4. 16000gp)
(shame they don't do +5. 25000gp)

Weirdly unbalanced Division of Treasure (Sorry David and Assif)


Many valuable objects were left behind in Bastien’s haste to return his prize to his Abbot in the priory but you still made some impressive gains.

Am I right in assuming the below?

Bastien:        Full-plate armour of improved silence +3
                      Light crossbow +2 of Seeking

Sereena:        Ring of chameleon power

Demitasse:    Light metal spiked shield of bashing +3
                      Masterwork Light Crossbow

Marlon:        Longsword of Mighty Cleaving +3
                      (+ Bastien’s old Lightly Fortified Plate mail +1)

Issack:          1 potion of invisibility?

Hopefully, the 30,000gp limit boons (when you make your decisions) will redress the imbalance…

After selling (via the priests) the spell books, unwanted minor magical shields and swords and masterwork items, you have an individual coin grand total of:

Volkon:     104pp / 1475gp / 86sp / 47cp

Bastien:     104pp / 1475gp / 86sp / 47cp

Nitendae:  104pp / 1475gp / 86sp / 47cp

Marlon:      52pp / 738gp / 43sp / 24cp

Sereena:     52pp / 738gp / 43sp / 24cp

Demitasse: 52pp / 738gp / 43sp / 24cp

Craven Ravens


“They’ve spotted us!” shrieks Lobber to his clan brother Flob.
Urgently shoeing the messenger ravens into the air, the two goblin scouts mount their loyal worgs and attempt to ride to safety.
There’s already over a hundred feet between them and the humans but they still instinctively duck as a volley of arrows zip over their heads.
The arrows however are aimed at other targets…
The ravens!
The goblins grin at each other though. No way can anyone hit scattering ravens at this distance.
In the last few seconds, the ravens had already added another couple of hundred feet distance and were rising higher and higher into the air…
And then one is struck!
Spiraling as it tumbles back toward the earth, it’s obviously already dead.
The second raven’s black body is pierced and killed mid-air a moment later.
Without looking back, the goblins realise that they’re dealing with more than just one talented archer.
“Fuuuucck!” screams Flob to Lobber as they urge their wolf-like mounts to greater speed.
Soon though, Lobber’s Worg rushes past with its saddle empty …
Glancing over his shoulder, Flob sees his spear-brother face down, dead in the dirt.
Unfortunately for him though, he doesn’t see another arrow heading towards him until it penetrates his skull.
Sensing their own doom, the two Worgs discover an extra burst of speed and manage to put enough distance between them and the cursed archers.

Wednesday 24 January 2018

Get off my Back!

Marlon stares up at the old Abbot’s wrinkled face and awaits his response.
“That… That’s surprisingly generous of you, young man.”
Shrugging his shoulders, Marlon attempts to explain.
“It ain't that generous your worshipfullness sir. Lately, I’ve bin feeling more likes a mule than a warrior.”
The kindly Abbot smiles for a moment before, again becoming more serious.
“I fully understand your reasons and even applaud them but I still can’t grant what you’re asking for. Animating the dead is inherently evil and Flesh Golems are no exception."
Shoulders sagging, Marlon nods. Maybe he should have just asked for a magic helmet or something?
Like the sun coming out though, the Abbot of Fharlanghn smiles again.
“Worry not son. There are still a few other, less evil, ways to accomplish what your immobile friend requires…”

Tuesday 23 January 2018

Perfect Medi-sense

Despite being surrounded by clerics of a different faith, Demitasse feels safer than he's felt in months.
Still, he knows that it can't last and he knows his purpose within the group:
Heal the injured and give them guidance.
That understanding made his request to the Fharlanghn Abbot simple...

Demitasse received a 'Lesser strand of prayer beads' as his boon.
(It enables him to cast an extra 'Bless' and a 'Cure serious wounds' spell once a day.)

Value: 9,600gp

Monday 22 January 2018

Save me from Myself

Standing before the alter in the secluded priory of Fharlanghn, Sereena makes her request.
“I am soft and vulnerable, yet compelled to repeatedly place myself in deadly peril. Grant me a gift to keep me safe whenever dangers arise.”
The old Abbot rubs his balding pate and smiles.
“There are several ways to protect yourself from harm. Avoidance is best, friends are next but I’m guessing what you really want is something to keep you from injury. Armour would be of very little benefit to you but I’m sure I can find something to please you. Give me a few days to find the best option available…”

Sereena’s boon: A Cloak of Resistance +3
(+3 to all saving rolls. Fortitude, Reflex and Will)

Value: 9,000gp

Thursday 18 January 2018

The Experience of Ravens


I was really impressed how you all played over the weekend. You surprised me again and again and, after successfully finishing off the adventure, you all deserved to go up another level. Even Bastien!

I hope you all enjoyed yourselves as much as I did!

Bastien      +10,434  =  29,556    8th level!
Volkon      +9,884   =  32,036    8th level!
Nitendae   +9,434   =  31,466    8th level!
Marlon      +5,017   =  11,849    5th level!
Demitasse  +4,467   =  10,468    5th level!
Sereena     +4,317   =  11,149    5th level!

Divide up the treasure, choose your ’30,000gp or less boon’ gift from the Church of Fharlanghn and redo your character sheets. Also, don’t forget to add that bonus attribute point!

I do expect a short story about the ‘boon’ you choose though.
;P

Monday 15 January 2018

Volkon's money

For my records as much as anything ...

 PP   GP   SP   CP   (GP equivalent) 
From 7th Level sheet             5 ₽         57.00 ₲  $    10.00  ₡    10.00                  108.10 ₲
From last adventure           97 ₽   4,629.00 ₲  $    22.00  ₡    13.00               5,601.33 ₲
Profit from Hole           3.00 ₲  $      7.00  ₡      4.00                      3.74 ₲
Spent -        5.00 ₲ -                    5.00 ₲
Expenses -    100.00 ₲ -               100.00 ₲
Investment in Merchant - 1,666.00 ₲  $     -6.00 -₡     6.00 -            1,666.66 ₲
Down-payment   2,000.00 ₲               2,000.00 ₲
Shopping (potions etc) - 3,613.00 ₲ -            3,613.00 ₲
Buy 10 100gp gems - 1,000.00 ₲ -            1,000.00 ₲
              1,328.51 ₲
Stored (in multiple purses) Weight (lb)
Platinum pieces 102 2.04
Gold pieces 305 6.1
Silver pieces 33 0.66
Copper pieces 21 0.42
Gems 10 0.1
9.32  lb