Friday 20 January 2017

Hungry Like the Wolf!


Volkon’s beginning

You wake slowly and your stomach growls. Your wolf is nestled alongside you but despite the shared body heat, you’re still shivering from the cold and guessing from the barren trees, you’d assume that it’s nearly the end of the winter.

Automatically, you reach for you nearby backpack but are disappointed to find all your travel rations gone. Bread, dried meat and cheese...

All gone, despite you not being able to remember eating them.

You don’t normally carry much in the way of supplies anyway, preferring to scavenge as you go but the cruel winter has made finding food so much harder.

Still, you’ve endured much, much worse and a little cold and hunger isn’t going to slow you down. As you roll to your feet, Greyclaw yawns in protest.

A weird mist curls around your feet, through the sticks and tufts of dry, rough grass and you instantly suspect it as evil and unnatural.

A shudder runs down your spine as you realise that you don’t remember how you got here, or even where here is?

Sensing your concern, Greyclaw is instantly by your side. His heavy breath reassuring, as you wrack your mind for elusive memories…

It’s then that you recall the spells you'd prayed for last night:

‘Create water’ to stave off your thirst, ‘Longstrider’ to keep pace with your wolf and travel more ground and ‘Know direction’. Knowing true North is always useful but why pray for it three times?

Greyclaw’s lupine head snaps up and he sniffs the air. You know better than question your wolf’s nose and, despite your inferior human senses, you too smell the air…

Burning wood… and meat too?

A cooking fire!

Both man and wolf drool in unison.

Status: Rumbly in the tumbly

6 comments:

  1. Is that my fire he can smell? He can't have none, s'mine!

    ReplyDelete
  2. Cool. Just a little hungry, and the smell of fresh roasting rabbit nearby :)
    So this was a magical loss of memory and loss of place?
    Interesting ... it seems I also smell evil wizard. :(

    ReplyDelete
  3. So Bastien follows the god of luck, travel and selfishness?
    I was counting on you to be the reasonable one!
    :S

    ReplyDelete
  4. UNFAIR.. sticking the city dwelling comfort loving 'finder of other peoples things' 1/2elf in the smelly cold damp woods...

    ReplyDelete
  5. And I fear, it's only going to get worse for you...
    :(

    ReplyDelete
  6. David probably has no idea that Kirk particularly has no intention of letting us go down a traditional dungeon of any kind. Large ranging travel over vast wildernesses is his thing these days.
    Time to change your character a little David? Take a level of ranger? After all, we haven't really actually started playing yet and Kirk might extend a kindness?

    ReplyDelete