Monday 15 May 2017

D&D-conomics


Assuming you all shared the Baron's reward equally, you all had 3,000gp plus whatever money you had left over from your original creation.

The magical loot was divvied up lopsidedly but hopefully I can redress that a bit in the second adventure.

I think the magic was allocated thus:

Volkon:

+3 Greatsword of flaming burst.

Bastien:

+1 Suit of Full-Plate armour (Light fortification)
+ 1 Animated heavy metal shield

Nitendea:

Scroll of Gaseous form
Scroll of Fireball
+1 Dagger of returning
Ring of Water Walking

This leaves two items unaccounted for:

Isaack the intelligent Heyward’s handy haversack
And the +1 Great axe of Throwing

These items can be allotted to one of the characters (and Henchmen) or easily sold for a surprisingly large amount of gold.

Great Axe: 4,160gp approx.*
Haversack: 6,150gp approx.* **

*(Depending on who’s negotiating.)
**(And if Issack agrees to be sold.)

You’re also free to buy some new mundane and magical gear with any cash you have.

Nitendea has already given Marlon 200gp for his transference training from lowly Warrior to bona fide Fighter.

As Bastien has a new set of magical (self fitting) Full-plate armour, Marlon has asked for his old set.

The resale price of his original Full plate is 750gp.

Marlon is also asked Bastien for an additional 200gp for size adjustments because he’s as big as he is dumb.

This effectively means that Bastien will be lending Marlon 950gp.

Therefore, Marlon will already be in debt to Bastien and Nitendea to a total of 1,150gp.

Sereena has asked for nothing.

When you next go adventuring however, they’ll be expecting a half share of everything you find. Including some of the magic.

Sereena is currently earning her bed and board, dancing in the ‘Rampant Unicorn’ while Marlon is bunking at the Moorcock combat school while training.

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