It’s a few weeks later, that Marlon is
instructed to bring the sentient sack to see the Abbot.
They find him sitting beside a large crate.
Two initiates standing either side of it.
“Hello boys”, the old cleric smiles.
The big warrior and magic bag answer
together like an almost echo.
“Hello-o sir-ir”.
Rather than feel special, Issack has always
felt cursed. A magical haversack granted intelligence and a desire to travel
but forever dependant on those that carried him.
He’d been trapped in a dark, wet cave with
the rotting cadaver of his previous owner for months, before he’d been
discovered by his current ‘masters’.
They weren’t a bad bunch and Marlon, bless
him, was a kindly soul and had even sacrificed his reward for him.
Issack’s attention snapped back to the
Fharlanghnian Abbot.
“Your request was quite a testing one.
There was a way but the level of arcane skill required proved extremely
expensive and time consuming. Worse, it provided us with more than we… You
required…”
Marlon scratches his bovine-like jaw. He
was barely understanding what was being said and he felt like he needn’t be
there. This was nothing to do with him now.
The old Abbot continues speaking, not
realizing that Marlon’s attention had already wandered away completely.
“Still, your request was virtuous and we
found a way…”
With a gesture from the Abbot, the two
young priests, wrest away the front of the crate to reveal the contents…
It’s a marionette.
A giant marionette, made of wood with
ironwork hinges and joints.
Marlon grins.
“It’s a puppet!”
Issack is about to speak, when the ‘puppet’
steps forward.
“This is our reward to you Issack. I’ve
instructed it to obey your commands and your commands only. It’s not designed
for combat but will carry you tirelessly whenever and wherever you want to go.”
Suddenly, for the first time in his life, the usually unflappable Issack is speechless.
Issack receives a permanently animated
wooden Mannequin. It’s relatively slender, stands loosely around 5’10”. It is
skillfully crafted and cleverly jointed, especially the intricate fingers. The
face though, is simply carved with metal studs for eyes and a line for its
mouth.
'its not designed for combat' but could it stab someone while they sleep?
ReplyDeleteJust to reassure everyone...
ReplyDeleteIssack is not evil!
:)
So, we have a new NPC!
ReplyDeleteWelcome, Issack the Independent.
Will he join us, or just go off with our loot?
You are unusually generous and caring as a DM toward all of your creations. Abandond Orcesses, Riderless-Worgs, and even Intelligent Back-packs.
And now we have a construction worthy of the Dag-created Gnomes and their flying ships ;)
Bravo.
He'll join you but in a very pacifistic way.
ReplyDeleteWalking and talking but not risking his new body unless there's something in it for him.
Weirdly, as an animated object or a talking bag, Issack can't use many magical items.
Rings don't work and he can't drink potions etc.
All he can really do, is help those that can.
He's not evil and has no Machiavellian scheme.
He's really just a semi-useful comedy sidekick.
:)