As were only going to be playing for occasional weekends, it'd be expedient to forego the usual feeble (Oh no I've been hit once, I must go back to the village to recover) levels.
Let's say everyone starts at level three.
(D&D 3.5 core books only)
HPS: Maximum for 1st level. i.e. Barbarians get 12 + constitution bonus. Wizards get 4 + constitution bonus etc.
After that, everyone gets their class average rounded up per new level. I.e. Barbarians get: 7 + constitution bonus and Wizards get:3+ construction bonus (if any).
Equipment: everyone comes with a full set of normal clothes and a shed load of money to spend on whatever they want (including master work equipment or magical items).
Attributes: Strength, Intelligence, Wisdom, Dexterity, Constitution and Charisma all start at: 8.
Raising costs points and you all start with: 32.
9 costs 1
10 costs 2
11 costs 3
12 costs 4
13 costs 5
14 costs 6
15 costs 8
16 costs 10
17. Costs 13
18 costs 16 (Maximum)
Gold: Stating money depends partially what class you choose.
Barbarians and Bards: 2,860gp
Monks: 2,720gp
Sorcery and Wizards: 2,820gp
Clerics and Thieves: 2,900gp
Druids: 2,780gp
Paladins, Fighters and Rangers: 2,940gp
Be whatever you want. As it's going to be a small group, I may allow henchmen...
You may even want to create back-up characters for when I laugh and kill your lovingly crafted little Rogue...
As your characters are going to be third level, I will expect your back stories posted up.
Happy character creation!
So I decided to post questions about character creation here:
ReplyDeleteDear DM. Do we roll for HP or take the maximum for each HD?
I seem to remember taking the max HD - but that was another world.
I know at least level 1 of any one class is max - but what about the other one?
And if we roll, are you going to witness?
thank you ;)
Read the section headed: HPS above...
ReplyDelete:)